
local CLASS = {}
 
CLASS.Base 					= "default_rvsc"
CLASS.DisplayName			= "rifleman"

CLASS.WalkSpeed 			= 300
CLASS.RunSpeed				= 500

CLASS.MaxHealth				= 125
CLASS.StartHealth			= 125
CLASS.StartArmor			= 25

function CLASS:Loadout( pl )
 
	pl:Give( "weapon_ar2" )

	if pl:Team() == 1 then
		pl:Give( "weapon_crowbar" )
	else
		pl:Give( "weapon_stunstick" )
	end

	pl:GiveAmmo( 120, "AR2", true )
	pl:GiveAmmo( 3, "AR2AltFire", true )
 
end

player_class.Register( "rifleman", CLASS )
